Grouping · Quest item drops: Quest items are handed out round-robin between grouped players, so everyone fills their quest at a similar pace. Drop rates are unchanged. Still being tuned. · new
Cooking · Well Fed XP Boost: Many cooking foods add +5% experience on top of their normal stat buff. Not every food has it yet on the beta. · new
25 September
Items · Rotmender's Raiment: New 5-piece leveling set: +10 Intellect (2), 5% less threat (3), Siphon the Grave (4), and a chance for healing spells to add a 40 HP every 3 sec heal over time (5). · new
24 September
Druid · Wrath: Base damage ( → +~50%) · buff
Druid · Primal Bite: Mangle is renamed Primal Bite. Its signature debuff is gone, so the old name no longer fit. Primal Fury is renamed back to Blood Frenzy. · rework
Druid · Rejuvenation, Tranquility, Wild Growth: Can now land critical hits. · fix
Druid · Thorns: Now scales with the caster's spell power. · buff
Warrior · Improved Slam: Now reduces Slam's cooldown by 1.5/3 sec. · rework
Warrior · Focused Rage ↔ Bastion: Talents swapped rows: Focused Rage moves up to row 5, Bastion down to row 6. · rework
Warrior · Sunder Armor: Threat corrected on all ranks, with a small increase from Attack Power. · buff
Gnome · Eureka!: Resource cost reduction (up to 50% (Mage), 40% (Warrior), 20% (Rogue) → 10% for every class) · nerf
Tauren · Cultivation: Now needs player level = the herb's skill requirement ÷ 5. Herbs above 300 skill need level 60. · nerf
Talents · Talent reset cost: 1 silver if you haven't respecced recently. 5 gold for another reset within the hour. Beta only. · buff
Interface · Cooldown Manager: Optional tracker for key buffs and cooldowns (Options → Gameplay Enhancement). Testable for Druid, Mage, Priest, Warlock and Warrior. · new
Items · Wands: No longer gain damage from your spell power. · nerf
Items · Wizard Oil: Spell power back to Classic Era values ( → Minor 8 · Lesser 16 · Wizard Oil 24) · nerf
Gamepad · Gamepad support: Class flyouts for shapeshifts, pets, auras and stances, plus new gamepad options. · new
Elwynn Forest · Jasperlode and Fargodeep Mines: Kobolds lost their candles. The mines were deadlier than intended for solo players. · buff
Elwynn Forest · Mother Fang: Respawns a bit more slowly and doesn't always drop a green item. · nerf
23 September
Hunter · Auto Shot and wands: The 0.5 sec cast before Auto Shot and wand shots is currently too short, so you barely need to stop. Fix expected in next week's build. · fix
Weather · Weather effects: More weather effects are coming to the beta. · new
22 September
Client · Mac and gamepad fixes: Mac display and stability fixes, better controller navigation at character select, and gamepad can now use quest-starting items. · fix